When someone mentions horror, space and caffeine in the span of a sentence, I go into a state of pure euphoria. Filled with mixed feelings of anticipation, hope and above all excitement, so you can forgive me for saying that I was riding the tidal wave of clamor that’s surrounding the indie project Caffeine.
It’s April 2014, I sense a great disturbance in the force. As if a thousand voices cry out in frustration, and continue to do so. With its-no-hands-held policy, I expect just as many gamers to become baptised in tears of sorrow, before finding the gratifying sense of accomplishment that comes from defeating this game. So, dear readers, before we begin, are you a gaming sadist?
Kickstarter, the proving grounds for many a game has another hopeful recruit. Enter The Memory of Eldurim, the debut project of indie company Liminal Games. This small, Utah based company, is developing something that promises to be a mix of free roaming RPG fun and uncompromising combat. Not unlike some sort of Dark Souls and Skyrim lovechild. With only a few days to conquer their monolithic target of $150,000, I’m left to wonder whether they will continue to try to make such an epic dream a reality.
Speelbaars strikes out with their debut title Lumini, but will this young studio based in the Netherlands impress?